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Sebastian Koch
Hi!
I am a Research Scientist at Google in Munich, where I work on methods enabling Immersive AI for AndroidXR in the team of Federico Tombari. I am also finishing my PhD in computer science at the University of Ulm, advised by Timo Ropinski. During my PhD, I closely collaborated with Johanna Wald and Federico Tombari at Google, and I was funded by and collaborated with the Bosch Center for AI during the first three years of my PhD.
My research lies at the intersection of 3D scene understanding and embodied AI. I focus on developing scene representations that go beyond object-centric models by capturing object semantics, interactions, and relationships, with applications in robotics and AR/VR.
I received my master's degree in computer science from the University of Tübingen, where I worked on multi-view and symmetry-aware 6D pose estimation under the supervision of Andreas Geiger and Gerhard Neumann, in collaboration with BCAI. Previously, I earned my bachelor's degree in computer science from DHBW Stuttgart and gained industry experience through multiple internships at Bosch in robotics and autonomous driving perception.
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Sebastian Koch
Hi!
I am a Research Scientist at Google in Munich, where I work on methods enabling Immersive AI for AndroidXR in the team of Federico Tombari. I am also finishing my PhD in computer science at the University of Ulm, advised by Timo Ropinski. During my PhD, I closely collaborated with Johanna Wald and Federico Tombari at Google, and I was funded by and collaborated with the Bosch Center for AI during the first three years of my PhD.
My research lies at the intersection of 3D scene understanding and embodied AI. I focus on developing scene representations that go beyond object-centric models by capturing object semantics, interactions, and relationships, with applications in robotics and AR/VR.
I received my master's degree in computer science from the University of Tübingen, where I worked on multi-view and symmetry-aware 6D pose estimation under the supervision of Andreas Geiger and Gerhard Neumann, in collaboration with BCAI. Previously, I earned my bachelor's degree in computer science from DHBW Stuttgart and gained industry experience through multiple internships at Bosch in robotics and autonomous driving perception.
Email  | 
CV  | 
GitHub  | 
Google Scholar  | 
LinkedIn
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Twitter
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3D Scene Graphs: Open Challenges and Future Directions
Dennis Rotondi,
Francesco Argenziano,
Sebastian Koch,
Nathan Hughes,
Martin Büchner,
Johanna Wald,
Lukas Rosenberger Schmid,
Daniele Nardi,
Abhinav Valada,
Liam Paull,
Federico Tombari,
Luca Carlone,
Kai O. Arras
arXiv preprint , 2026
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A comprehensive survey of 3D Scene Graphs, covering generation and applications across scene understanding, navigation, manipulation, and planning.
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